DmodG / Renders · Verse · UEFN

Deep
Field

A working catalogue of the scenes I render in Blender and the Verse devices I write for Unreal Editor for Fortnite. Click any render to see it at full size. The code links straight to its source.

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Altitude0.0 m Best0.0 m Gravity9.81 m/s²

Plates

Renders

Scenes built and lit in Blender. Each caption lists the tool and the output resolution. More plates are added as they finish rendering.

Jonesy sits head-in-hand across a chess board from a dark armoured figure, beneath framed pictures of happier days, as red cracks spread across the wall
Jones and DeathBlender · 3840×2160 · August 2026
Jonesy, seen from behind, faces a towering tentacled creature under a red sky while a mech braces on a rock ledge beside it
Dark PresenceBlender · 1920×1080 · June 2026

Repositories

Code

Devices for Unreal Editor for Fortnite, written in Verse. Everything here is public, self-contained and MIT licensed, so it can be dropped straight into a project.

Verse · UEFN devices

Cinematic Event Array

Plays a list of cinematic sequences on a real-world UTC schedule. The first cinematic fires at a start date you type into the Details panel, and each one after it fires a fixed number of seconds later.

The device works out where it is in the schedule from the wall clock on every boot, so a server restart never desyncs the timeline and nothing has to be persisted. On boot it can fast-forward the most recent cinematic to its end, so any lasting changes it makes to the world are already in place.

Device folder and README on GitHub

Sequences
The cinematic sequence devices to play, in order. Set each to "Everyone".
StartDate
UTC date and time the first cinematic fires. Year, month, day, hour, minute, second.
DelayBetweenSeconds
Seconds between each cinematic. 86400 is one day.
PlayMostRecentOnBoot
Replay the latest due cinematic after a restart so the world stays in sync.
BootPlaybackRate
Speed for that catch-up play. 50 snaps it to the end almost instantly.

Observer

About

I make islands in Unreal Editor for Fortnite and write the Verse devices that run them, building with The Modded Workshop, a small team of friends.

The Verse work is public. Every device in the UEFN-Verse repository is self-contained, documented and MIT licensed, so you can copy one file into a project and build.

If you want to collaborate on an island, need a device built, or want a render, the links below are the fastest way to reach me.

Location
Earth · 1 AU from Sol
Focus
UEFN islands, Verse devices, Blender cinematics
Tools
Unreal Editor for Fortnite, Verse, Blender
GitHub
DmodGG
YouTube
@DmodG
Status
Open to collaboration and commissions
Plate